{"author_name":"Terry","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"Notch","time":"August 21, 2010 12:16 pm","epoch":1282410960,"text":"Ooh, this is looking mighty cool, Terry! \ud83d\ude00 Will the minimap be part of the game like that? I like!","spam":"N"},{"author_name":"","time":"August 21, 2010 12:16 pm","epoch":1282410960,"text":"Yep! I&#8217;m going to make it a bit nicer, though <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"The Jahn","time":"August 21, 2010 12:45 pm","epoch":1282412700,"text":"Oh dayum. This is looking great.","spam":"N"},{"author_name":"moltanem2000","time":"August 21, 2010 12:47 pm","epoch":1282412820,"text":"wow, very nice","spam":"N"},{"author_name":"snowyowl","time":"August 21, 2010 4:26 pm","epoch":1282425960,"text":"Bug report: You can go one square off the bottom of the map, or one square off the left-hand side (using the minimap as a guide here). You partly go through a wall, and there&#8217;s a bit of graphical weirdness.","spam":"N"}],"epoch":1282410900,"likes":0,"metadata":{"p_key":"69773","p_author":"Terry","p_authorkey":"80","p_urlkey":"105578","p_title":"MORE Progress","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282410900","p_likes":"0","p_comments":"5","p_status":"UPD5","us_key":"80","us_name":"Terry","us_username":"terry","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p><img src=\"http:\/\/imgur.com\/qoolA.png\"><\/p>\n <p>I can now walk around my generated maps! This is coming together really quickly <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"August 21st, 2010 12:15 pm","title":"MORE Progress"}