{"author_name":"XMunkki","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282404420,"likes":0,"metadata":{"p_key":"69811","p_author":"XMunkki","p_authorkey":"117","p_urlkey":"105616","p_title":"Playable state","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282404420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"117","us_name":"XMunkki","us_username":"xmunkki","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Got my game already up to a playable state. I simplified the concept a bit. Now all the enemies are suicide bombers, just wanting to bomb you. You can mind control a single enemy at a time and run that into another one and then both of them explode. Simple but feels like it somehow works (as there&#8217;s two things to do, keyboard for dodging into a good place and mouse for controlling the enemies). I&#8217;ll try to add the &#8220;extra stuff&#8221; now, such as a menu screen, saving hiscore and so on. At least I&#8217;ve completed then something =).<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/PsiKeepers-WIP2.png\"><img class=\"alignnone size-large wp-image-24363\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/PsiKeepers-WIP2-550x427.png\" alt=\"PsiKeepers-WIP2\" width=\"550\" height=\"427\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/PsiKeepers-WIP2-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/PsiKeepers-WIP2-550x427.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/PsiKeepers-WIP2.png 681w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"August 21st, 2010 10:27 am","title":"Playable state"}