A screenie and progress update

That is one ugly asteroid...
My intention is to create a scrolling shooter with very little shooting involved. Instead, you will use a grappling hook (behind the blue ship) to grab enemies and throw them at each other. So far, I have a few graphics, a small physics engine, and no sounds.
It takes some time to get used to the hook’s controls, so I might have to make a way of shooting the enemies instead of throwing them at each other. Or I might not. We’ll see.
Oh, and hopefully there will be some awesome explosions when I’m done.
Comments
zazery
21. Aug 2010 · 15:24 UTC
This was exactly my idea at one point, only the ships were space monsters and you had to match enemies in a rock paper scissors fashion. I kept the flinging idea though so it should be interesting to play each other’s when we’re done.