Another progress report
I just scaled down the graphics and realised how much better it looks. I’ve been drawing some more item graphics (that little golden cup is the treasure you are searching for) and a player graphic (yes it sucks). I need to make the lack of light cause entities (such as the player and the treasure cup) to become darker. Now I need a few more graphics (traps, other treasures, ladders, bandits) and then I can actually get some work done on the real gameplay. My aim is to get most of that done today, so that tomorrow I can focus on polishing it off (menu system, adding some sort of GUI for your inventory/score) and adding some levels to play through.
