{"author_name":"Riley Adams","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282381740,"likes":0,"metadata":{"p_key":"69921","p_author":"Riley Adams","p_authorkey":"1503","p_urlkey":"105741","p_title":"Quick Update","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282381740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1503","us_name":"Riley Adams","us_username":"praetor57","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Okay, 9 hours in, gonna sleep now&#8230;<\/p>\n <p>I&#8217;m making a shmup, it&#8217;s 3d (though until I get some nice textures and particle effects going, it doesn&#8217;t really look interesting&#8230;), and the premise is that you control a cargo ship of some sort with powerful magnet\/tractor beam-ish tech, so you can &#8220;force push&#8221; enemies into each other (I&#8217;m using bullet for some fancy physics), or pull an enemy in to use them as a shield and use their weapon to destroy other enemies.<\/p>\n <p>Here&#8217;s an early shot:<br \/>\n <img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/LD18_001-550x412.png\" alt=\"LD18_001\" width=\"550\" height=\"412\" class=\"alignnone size-large wp-image-23865\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/LD18_001-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/LD18_001-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/LD18_001.png 1024w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>","time":"August 21st, 2010 4:09 am","title":"Quick Update"}