{"author_name":"Doches","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282379820,"likes":0,"metadata":{"p_key":"69927","p_author":"Doches","p_authorkey":"562","p_urlkey":"105747","p_title":"A Prototype","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282379820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"562","us_name":"Doches","us_username":"doches","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I spent the first few hours of the compo grinding out mediocre rendered sprites. It was pretty mindless, which is good as it gave me time to think about my mechanic. &#8220;Do I like this idea?&#8221; I thought to myself as I adjusted the specular highlight on my wooden cue ball for the umpteenth time. &#8220;Does it please me?&#8221;<\/p>\n <p>Turns out the answer was yes; the <em>idea<\/em> I&#8217;m working towards seems decent, if underwhelming. The graphics I churned out on the way, though? Useless. Utterly, uglily useless. So I set out to prototype the thing, which went pretty well (hurrah! Prototypes in LD = meta-prototypes). Now to have a bit of a nap and dream about visual styles and blending modes.<\/p>\n <div id=\"attachment_23836\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/08\/prototype.png\" alt=\"It&#39;s pool. And also putt-putt. In, err, vector graphics.\" width=\"550\" height=\"344\" class=\"size-full wp-image-23836\" \/><p class=\"wp-caption-text\">It's pool. And also putt-putt. In, err, vector graphics.<\/p><\/div>\n <p>The (only) cool bit of all of this is that the course layout (bumpers, starting positions, hole, etc.) is entirely data driven. I&#8217;ll need an editor to layout courses; that&#8217;ll be part of the game. Obviously. And, really, if I&#8217;ve already got an editor how much harder will it be to let players share courses &amp; scores? And how cool would that be?<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/physics\/\" rel=\"tag\">physics<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pygame\/\" rel=\"tag\">pygame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 21st, 2010 3:37 am","title":"A Prototype"}