{"author_name":"LoneStranger","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282376100,"likes":0,"metadata":{"p_key":"69941","p_author":"LoneStranger","p_authorkey":"203","p_urlkey":"105761","p_title":"Friday Night Update","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282376100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"203","us_name":"LoneStranger","us_username":"lonestranger","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>It took me about five hours to come up with a good idea, but I finally got one after bouncing ideas off my wife.\u00a0 I messed around with my basecode for a bit, enabling MIDI support (which was broken), sketched a few things on paper and brainstormed gameplay.\u00a0 I believe I have a working idea that doesn&#8217;t appear to be a game with the theme grafted on.\u00a0 I&#8217;m too tired to continue tonight, so I&#8217;ll go to bed now and wake up early to start moving forward&#8230;.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48_18\/\" rel=\"tag\">ld48_18<\/a><\/p>","time":"August 21st, 2010 2:35 am","title":"Friday Night Update"}