Enemy sprite! And hi!

Hi.

First time here. Well after a night well spent I only had a slight hangover, so I decided to take part in Ludum Dare 18. Some background: I’m a Finnish guy around the age of 20 who is studying Game Design in Kajaani University of Applied Sciences. For those of you who enjoy stalking, more info about me can be found on my rarely updated blog.

The Idea

I woke up last night around 6am to get a glass of water. While I was at it, I decided to check the theme for this LD. As you all must know by now, the theme is “Enemies as Weapons”. To be honest, I’m glad it’s anything else than double zombie rainbow. When I went back to bed, I tried to come up with a game idea.

The first game idea I had was some next-gen FPS with nice ragdoll physics where you’d do Jedi trick to plunge your enemies towards each other. Not the most original idea, nor doable in 48 hours. The second idea was much more simpler and I think it’s gonna be the one that I am going with.. I am not gonna tell it now, much funnier to keep people guessing (assuming that someone even reads this :P) but here is a sneak peek on the graphics.

Enemy

Over and out!