Ideas, Screenshots, and Wireless Drivers

So it’s two hours in and I’ve yet to write a line of code (on my game, at any rate). This is probably for the best though.

Instead, I spent the first hour trying to get my wireless working on my laptop. I formatted and reinstalled windows last weekend, and I’ve not had to use wireless since. Matters were compounded by the fact that the wireless adapter isn’t actually the model that’s listed on the laptop manufacturers’ website.

The second hour was spent trying to find my old screenshot program so that I can take a timelapse. It was written in VB, and I no longer have the exe, and don’t have Visual Studio 6 installed. So I tried to find something lightweight and suitable online. Nothing really impressed me, so I wrote one. You can download it from here (Windows only). It’ll ask for a path (which needs to end in a slash – ie: C:\Screenshots\”); a count (files are saved as 0001, 0002 etc, so this is the first number); and the time between screenshots in seconds.

So, now I’m going to start on the game. I’ve got a couple of ideas.

The one I’m currently liking is a fairly straightforward take on the theme. It’s a brutal platformer where you dismember enemies to use their arms/legs as bludgeons, and their heads as projectiles.

The other would be a more cerebral game. “You are your own worst enemy”, a puzzle game where you disrupt your future (or past) self by the actions you do in the present. I like this idea, but it would require a bit more thinking to get it playable.

edit: Due to the terrible hack I used for the Screenshot program, it wipes the clipboard each time it takes a picture. Watch out!