{"author_name":"localcoder","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282352460,"likes":0,"metadata":{"p_key":"70050","p_author":"localcoder","p_authorkey":"1113","p_urlkey":"105870","p_title":"theme","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282352460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1113","us_name":"localcoder","us_username":"localcoder","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So, I usually try to make games that don&#8217;t have enemies <em>or<\/em> weapons&#8230;<\/p>","time":"August 20th, 2010 8:01 pm","title":"theme"}