{"author_name":"skintkingle","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282328520,"likes":0,"metadata":{"p_key":"70156","p_author":"skintkingle","p_authorkey":"1579","p_urlkey":"105976","p_title":"Adrenaline gets the fingers going!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282328520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1579","us_name":"skintkingle","us_username":"skintkingle","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>In the past hour i&#8217;ve upgraded my Engine from DirectX to XNA, setup an Audio pipeline, added 5 new Particle effect types, and finally fixed and improved Sprite animation. I cant believe what adrenaline from excitement can get me doing! \ud83d\ude1b<\/p>\n <p>If anyone wants to use it or have a look it can be found <a href=\"http:\/\/dl.dropbox.com\/u\/3584156\/SuperNova.zip\" target=\"_blank\">here<\/a><\/p>\n <p>It&#8217;s a 2D top down engine.<\/p>\n <p>Good luck everyone, LD forever!<\/p>","time":"August 20th, 2010 1:22 pm","title":"Adrenaline gets the fingers going!"}