{"author_name":"xot","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"snowyowl","time":"August 20, 2010 11:35 am","epoch":1282322100,"text":"Looks good to me. Good luck.","spam":"N"}],"epoch":1282321260,"likes":0,"metadata":{"p_key":"70183","p_author":"xot","p_authorkey":"2601","p_urlkey":"106003","p_title":"Stoopid noobie declares self","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282321260","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"2601","us_name":"xot","us_username":"xot","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Hello, I am xot. This may be my first Ludum Dare. I&#8217;ve been looking forward to it, but I don&#8217;t know if I&#8217;ll be able to find the time.<\/p>\n <p>I&#8217;ll be using Game Maker for the gutty-works. Photoshop and maybe LightWave3D for the pixels. Audacity and sfxr for the bleets. Music is doubtful. I may dip into a my code library which is posted at my site\u00a0<a title=\"GMLscripts.com\" href=\"http:\/\/www.gmlscripts.com\/\">GMLscripts.com<\/a> but I&#8217;ll only be using code I&#8217;ve written myself naturally. There is an outside chance I may use some gizmos and\/or doodads\u00a0<a title=\"GML Creations\" href=\"http:\/\/www.gmlscripts.com\/forums\/viewforum.php?id=10\">posted in the forums<\/a> there.<\/p>\n <p>I hope I did that right.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tools\/\" rel=\"tag\">tools<\/a><\/p>","time":"August 20th, 2010 11:21 am","title":"Stoopid noobie declares self"}