{"author_name":"dock","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 20, 2010 7:58 am","epoch":1282309080,"text":"looks nice, but i get errors: one is from the unfinished inventory manager, which as you say isn&#8217;t done. the other is &#8220;Undefined Queue: &#8216;Opaque&#8217; &#8220;","spam":"N"},{"author_name":"","time":"August 20, 2010 8:18 am","epoch":1282310280,"text":"Ah, whoops! Fixed those errors now! Thanks for letting me know!","spam":"N"}],"epoch":1282304520,"likes":0,"metadata":{"p_key":"70213","p_author":"dock","p_authorkey":"472","p_urlkey":"106033","p_title":"Wobbly Framework","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282304520","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"472","us_name":"dock","us_username":"dock","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Here&#8217;s <a href=\"http:\/\/starfruitgames.com\/ludumdarebase.unitypackage\">my framework<\/a>. I say framework, it&#8217;s just a few helper scripts in Unity for handling sound and text. You&#8217;re welcome to use it! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> [update: fixed a couple of compile errors!]<\/p>","time":"August 20th, 2010 6:42 am","title":"Wobbly Framework"}