{"author_name":"Tyler","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 20, 2010 3:04 am","epoch":1282291440,"text":"Should I give up right now&#8230;?","spam":"N"},{"author_name":"","time":"August 20, 2010 3:06 am","epoch":1282291560,"text":"I can see your nuts \ud83d\ude1b","spam":"N"},{"author_name":"Folis","time":"August 20, 2010 3:09 am","epoch":1282291740,"text":"Dude &#8230;.. THATS AWESOME !!","spam":"N"},{"author_name":"moltanem2000","time":"August 20, 2010 10:32 am","epoch":1282318320,"text":"._.","spam":"N"},{"author_name":"","time":"August 20, 2010 10:41 am","epoch":1282318860,"text":"I LOVE IT!","spam":"N"}],"epoch":1282290240,"likes":0,"metadata":{"p_key":"70223","p_author":"Tyler","p_authorkey":"1969","p_urlkey":"106043","p_title":"Covering all the bases\u2026 A game with every theme!","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282290240","p_likes":"0","p_comments":"5","p_status":"UPD5","us_key":"1969","us_name":"Tyler","us_username":"tylerthedesigner","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>Okay so&#8230; Its gonna be a game about building <strong><em>skyscrapers <\/em><\/strong>out of <strong><em>bugs<\/em><\/strong>. You gotta watch out for the <strong><em>flying <\/em><\/strong><em>birds<\/em>. You can only build at night in the cover of <em><strong>darkness<\/strong><\/em>, because the <strong><em>isolation <\/em><\/strong>bugs feel when in <strong><em>hidden depth<\/em><\/strong>s at night.You must <strong><em>cooperate <\/em><\/strong>with the <strong><em>rain<\/em><\/strong>, which causes the birds to go into a <strong><em>panic<\/em><\/strong>, thus allowing you to <strong><em>clone<\/em><\/strong> your bugs and grow your skyscraper. If your lucky, you can <strong><em>trap <\/em><\/strong>a bird by covering it with bugs and making it <strong><em>claustrophobic<\/em><\/strong>, thus using your <strong>enemy as a weapon<\/strong>. When your skyscraper is attacked by birds, your bugs can occasionally <strong><em>cheat death<\/em><\/strong> by using a parachute. The game takes place in the 1400s, so parachutes are <strong><em>technology in the wrong time period<\/em><\/strong>. Eventually, your bugs will <strong><em>evolve<\/em><\/strong>, allowing you to beat the birds at their own game.<\/p>\n <p>You win the game when you reach the <strong><em>double zombie rainbow<\/em><\/strong>. Only to realize it was all a <strong><em>dream<\/em><\/strong>. This ending will completely destroy any shred of hope the player has of the game having a resolution, creating a<strong><em> non-standard game over.<\/em><\/strong><\/p>\n <p>Anyone care to make another?<\/p>","time":"August 20th, 2010 2:44 am","title":"Covering all the bases\u2026 A game with every theme!"}