{"author_name":"devinmoore","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 19, 2010 9:15 am","epoch":1282227300,"text":"You ROCK.  I&#8217;m super impressed with your intention to do it &#8220;pure&#8221;.<br \/>\n Best of luck, I can&#8217;t wait to see what you make.","spam":"N"}],"epoch":1282224060,"likes":0,"metadata":{"p_key":"70276","p_author":"devinmoore","p_authorkey":"2506","p_urlkey":"106096","p_title":"The retro kit","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282224060","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"2506","us_name":"devinmoore","us_username":"devinmoore","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I will be using an eclectic mix of modern and older tech.<\/p>\n <p>Pre-contest updates:<\/p>\n <p>ms paint, gimp, scanner, writing instruments, paper, iconfu.com, pixlr.com<\/p>\n <p>flex, java, mysql, html<\/p>\n <p>google for syntax as needed (fully annotated in my source)<\/p>\n <p>audacity, anvil, sfxr, musagi, algomusic, soundhelix<\/p>\n <p>I will be making an online game of some kind.\u00a0 I probably wont be able to commit as much time as some people, but hopefully my game will make up for it with oh-so-crappy charm.\u00a0 I will try to adhere strictly to 100% from scratch (i.e. no frameworks, pre-made game maker engine stuff), so my game may look &#8220;bad&#8221; haha.\u00a0 we&#8217;ll see.. if i can be creative enough, it should still be a worthwhile play. I&#8217;m trying not to make this a reputation-on-the-line thing, (I know what some might assume I could do with 100% focus), just something for fun to see what happens.<\/p>","time":"August 19th, 2010 8:21 am","title":"The retro kit"}