{"author_name":"skintkingle","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"sfernald","time":"August 19, 2010 11:25 am","epoch":1282235100,"text":"the engine has to have documentation on how to use it or source code&#8230;","spam":"N"}],"epoch":1282211280,"likes":0,"metadata":{"p_key":"70285","p_author":"skintkingle","p_authorkey":"1579","p_urlkey":"106105","p_title":"Tools of the trade","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282211280","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"1579","us_name":"skintkingle","us_username":"skintkingle","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So what&#8217;s going on this weekend.<\/p>\n <p>What weapons have i chosen this time?<\/p>\n <p>Well:<\/p>\n <p><strong>Programming<\/strong><\/p>\n <p>Visual C# .Net &#8211; Windows only i&#8217;m afraid.<\/p>\n <p>SuperNova Game Engine (Mine, Find it <a href=\"http:\/\/dl.dropbox.com\/u\/3584156\/SuperNova.zip\" target=\"_blank\">here<\/a>. It&#8217;s a .Net object though so you need to be writing in .Net)<\/p>\n <p><strong>Graphics<\/strong><\/p>\n <p>Paint .Net<\/p>\n <p><strong>Sound Effects and Music<\/strong><\/p>\n <p>Guitar Pro 6<\/p>\n <p>sfxr for effects.<\/p>\n <p><strong>Community?!?!1!?1!?11!1one!1\/1eleven!1<\/strong><\/p>\n <p>I&#8217;ll be streaming from start to finish <a href=\"http:\/\/www.livestream.com\/skintkingle\" target=\"_blank\">here<\/a> as i did last year.<\/p>\n <p>I will also be trying to make a time lapse video too so we&#8217;ll see how that goes! \ud83d\ude09<\/p>\n <p>All pretty samey from LD17,\u00a0 minus the addition of SuperNova.<\/p>\n <p>After LD17 i accidentally made a lot of reusable code which i chucked into a engine for me! \ud83d\ude00<\/p>\n <p>After i&#8217;ve submitted a Compo entry i&#8217;m thinking of teaming up with a friend to get some sexy music going for a jam release too.<\/p>\n <p>Who else is going to be doing something like this?<\/p>","time":"August 19th, 2010 4:48 am","title":"Tools of the trade"}