{"author_name":"Riley Adams","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282114440,"likes":0,"metadata":{"p_key":"70329","p_author":"Riley Adams","p_authorkey":"1503","p_urlkey":"106149","p_title":"Declaration-ism","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282114440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1503","us_name":"Riley Adams","us_username":"praetor57","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>I will be participating in this weekend&#8217;s Ludum Dare (yay!). It&#8217;s my third LD48 and I&#8217;m looking forward to making something!<\/p>\n <p>I&#8217;ll be using a custom-made engine (written in C++), the engine is rather incomplete and filled with ugly code (atm it&#8217;s mostly just an Ogre\/Bullet\/OpenAL wrapper with a disorganized state machine and simple event system) so I don&#8217;t recommend that anyone use it, but as per the compo rules <a href=\"http:\/\/www.praetorianstudios.net\/uploads\/files\/LD18_QEngine.7z\">here<\/a> is the GPL-ed source.<\/p>\n <p>Also: I&#8217;ll be posting a workspace pic or two once I get all cleaned up and prepared, I&#8217;ll be using chronolapse for a timelapse, and I should be hanging around IRC on and off.<\/p>","time":"August 18th, 2010 1:54 am","title":"Declaration-ism"}