Some Games from the Assembly Contest for Inspiration
Someone posted a link to scene.org on here and thanks btw, I have spent the last 24 hours downloading demos and games from that site. There is some great stuff on there. It’s all about programming with limited resources, 4k, 64k, etc. Using procedural generation to create resources, etc. Basically, building things as small and fast as possible.
In the games contest, here are a couple games I absolutely love. Might provide some inspiration.
Counterbalance – 2009 Assembly Game Winner (written in C++ with SDL and FMOD)
http://pouet.net/prod.php?which=53620
Tricky Truck – 2010 Assembly Game Winner (written in ???) (latest version here)
http://www.gravitysensation.com/trickytruck/
You’ve got to try these games if you get a chance, they are wonderful.