{"author_name":"Dezzles","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[],"epoch":1282014840,"likes":0,"metadata":{"p_key":"70363","p_author":"Dezzles","p_authorkey":"2315","p_urlkey":"106183","p_title":"Declaration of Frameworkness","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282014840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2315","us_name":"Dezzles","us_username":"dezzles","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>So I&#8217;ll be using a framework that i&#8217;m just kinda hacking together a little bit this week. Nothing particularly flashy, just handling my state system and an entity\/component system. It&#8217;ll have boost running on it, but at the moment it&#8217;s still in the works. I&#8217;ll (hopefully) have it available on Friday.<\/p>\n <p>Go Go my first Ludum Dare!<\/p>","time":"August 16th, 2010 10:14 pm","title":"Declaration of Frameworkness"}