Making a warm-up gamelet?
I’m thinking of making a very simple gamelet as a warm-up before the weekend. I’ll be using Flash for my LD game, and I haven’t done any start-to-finish development on anything in Flash yet (just contributing to some collaborative development at work). I know I’ll run into a lot of things I’ll need to look up and figure out how to do in Flash, so it seems like a good idea to do a dry run now, and get those questions answered before they come up this weekend.
The concept and “gameplay” of the gamelet won’t be important; it’s just hitting all the API calls, etc., that I’ll likely run into when doing the real game this weekend.
Anyone else doing anything like this?
Comments
neonaxil
17. Aug 2010 · 01:23 UTC
What if you get burnt out? :0
Martoon
17. Aug 2010 · 08:48 UTC
Heh. Good point. I’m not pushing myself too hard on this, though (just a little each day), and I’ve already run into a couple things I had to spend some time looking up (that I’ll be glad to not be doing during the compo). I think the payoff will be worth it.