{"author_name":"xhunterko","cat":"LD  #18 - Enemies as Weapons - 2010","comments":[{"author_name":"","time":"August 15, 2010 9:53 pm","epoch":1281927180,"text":"At first, when I read rule #2, I did panic.","spam":"N"},{"author_name":"xhunterko","time":"August 15, 2010 9:57 pm","epoch":1281927420,"text":"Excellent addition.","spam":"N"},{"author_name":"sonic17TH","time":"August 16, 2010 12:27 am","epoch":1281936420,"text":"What that rule means? ._.","spam":"N"}],"epoch":1281925440,"likes":0,"metadata":{"p_key":"70385","p_author":"xhunterko","p_authorkey":"1960","p_urlkey":"106205","p_title":"Panic mode off","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1281925440","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"1960","us_name":"xhunterko","us_username":"xhunterko","event_start":"1282262400","event_key":"4","event_name":"LD18"},"text":"<p>At first, when I read rule #2, I did panic.<\/p>\n <p>Then I read this and calmed down:<\/p>\n <p>&#8220;Base code and personal code libraries are allowed, but should be  declared and shared with the community prior to beginning your entry. To  do this, make a blog post.&#8221;<\/p>\n <p>Since I already did declare it, I don&#8217;t need to worry. So, that gives me 4 days to make every concievable game engine in Flixel&#8230;<\/p>","time":"August 15th, 2010 9:24 pm","title":"Panic mode off"}