{"author_name":"Almost","cat":"MiniLD","comments":[],"epoch":1275952440,"likes":0,"metadata":{"p_key":"70503","p_author":"Almost","p_authorkey":"1168","p_urlkey":"106323","p_title":"TinyArmada PostCompo","p_cat":"MiniLD","p_event":"LD17","p_time":"1275952440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1168","us_name":"Almost","us_username":"\/author\/almost\/","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Ok, so ludumdare 17 was forever ago, whatever.<\/p>\n <p>Ages ago I started a postcompo version of my game but then became busy and put it off and forgot about it. I&#8217;ve just picked it up again and done some work on it such that I am happy enough with it.<\/p>\n <p>As well as a bunch of bugfixes and minor tweaks, changes include:<\/p>\n <p>Healing over time when near a friendly building. Visual improvements and shore rendering. Improved mapmaker \u00a0ensures that players are a minimum distance apart, and that no cities are stuck inland. Victory \/ Defeat messages. Fire varying in size according to how much damage the unit has taken and the size of the unit.<\/p>\n <p>So no, nothing super different, but enough to make it better.<\/p>\n <div id=\"attachment_20746\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-20746\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/06\/take11-550x458.png\" alt=\"It looks like this\" width=\"550\" height=\"458\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/06\/take11-300x250.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/06\/take11-550x458.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/06\/take11.png 816w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">It looks like this<\/p><\/div>\n <p>Download it: <a href=\"http:\/\/www.mediafire.com\/file\/ozfezytzyzv\/TinyArmada1.1.zip\" target=\"_blank\">(Windows, 1.8MB)<\/a><\/p>","time":"June 7th, 2010 6:14 pm","title":"TinyArmada PostCompo"}