{"author_name":"jeanbr07","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272977400,"likes":0,"metadata":{"p_key":"70551","p_author":"jeanbr07","p_authorkey":"2016","p_urlkey":"106372","p_title":"Answering the comments of Arquipelago #2","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272977400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2016","us_name":"jeanbr07","us_username":"jeanbr07","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<h4><em><span style=\"color: #ff0000\">shady1024 says &#8230;<\/span><\/em><\/h4>\n <p><em><span style=\"color: #ff0000\">Difficulty would have been nice, like easy  would have given me a time limit of like 30 seconds or something. Cool  idea though.<\/span><\/em><\/p>\n <p>You&#8217;re rigth! I will put this option in the next version.<\/p>\n <h4><em><span style=\"color: #ff0000\">philomory says &#8230;<\/span><\/em><\/h4>\n <p><em><span style=\"color: #ff0000\">It felt like an  interesting start, like the setup for a strategy game, but the 10-second  timer was too hard to handle in the case of misclicks (at least on the  setup I&#8217;m currently using to play it). Otherwise, could develop into  something neat.<\/span><\/em><\/p>\n <p><em><span style=\"color: #ff0000\"> <\/span><\/em><span style=\"color: #ff0000\"><span style=\"color: #000000\">So, i did not thinked in this game like a setup for a bigger game, but who knonw?Maybe a naval war!! Or aerial war!!Where you need to build a island with all the resources that you will use to construct your fleet. Its sound nice! Thanks!<\/span><\/span><em><span style=\"color: #ff0000\"><br \/>\n <\/span><\/em><\/p>","time":"May 4th, 2010 7:50 am","title":"Answering the comments of Arquipelago #2"}