{"author_name":"Stoney","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272758760,"likes":0,"metadata":{"p_key":"70566","p_author":"Stoney","p_authorkey":"321","p_urlkey":"106387","p_title":"A Practical Survival Guide for Robots: Bugfix #2","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272758760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"321","us_name":"Stoney","us_username":"stoney","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<blockquote><p>\n <strong>Endurion says &#8230;<\/strong><br \/>\n Absolutely unplayable slow. Maybe 1 frame per 10 seconds. What weird stuff have you going on there?\n <\/p><\/blockquote>\n <p>Well, rendering about 500 sprites per frame without checking if the sprite needs to be drawn. I noticed a slowdown on the Mac version, but in my opinion it was still playable.<br \/>\n Anyways, it&#8217;s fixed now&#8230; or at least I hope so. I just updated the links.<\/p>","time":"May 1st, 2010 7:06 pm","title":"A Practical Survival Guide for Robots: Bugfix #2"}