{"author_name":"NiallM","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272525000,"likes":0,"metadata":{"p_key":"70585","p_author":"NiallM","p_authorkey":"785","p_urlkey":"106406","p_title":"The Lost Hebrides bug fixes","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272525000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"785","us_name":"NiallM","us_username":"niallm","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>I&#8217;ve fixed some bugs with my <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-17\/?action=rate&amp;uid=785\">entry<\/a>.\u00a0 So far it seems people only noticed the clicking bug (caused by the code I use to start the game in fullscreen at your native resolution, with black bars if your monitor&#8217;s not 16:10 &#8211; it was working before the compo, then I stupidly broke it during).\u00a0 Other bugs fixed include the text rendering as black boxes on OSX, and it crashing straight away on my intel graphics netbook.<\/p>\n <p>I consider these game breaking, and have updated my entry&#8217;s links accordingly.\u00a0 If you want to see the original versions, here they are:<\/p>\n <p><a href=\"http:\/\/downloads.niallmoody.com.s3.amazonaws.com\/TheLostHebrides-1.00-windows.zip\">Windows<\/a> &#8211; <a href=\"http:\/\/downloads.niallmoody.com.s3.amazonaws.com\/TheLostHebrides-1.01-osx.dmg\">OSX<\/a> &#8211; <a href=\"http:\/\/downloads.niallmoody.com.s3.amazonaws.com\/TheLostHebrides-1.01-src.tar.gz\">Linux\/source code<\/a><\/p>\n <p>Also, thanks for the comments guys <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>\u00a0 I pretty much agree &#8211; visually it&#8217;s my strongest LD entry to date, but gameplay-wise it&#8217;s just too random, with no real opportunity for the player to turn it to their advantage.<\/p>","time":"April 29th, 2010 2:10 am","title":"The Lost Hebrides bug fixes"}