Future plans

I enjoyed the compo thoroughly, and I was so happy with my entry that I’ll sure keep working on it! I’ll probably add more enemies, cannon types and such stuff, along with online highscores. You can see some of the new enemies in that screenshot – the Poison Bomber, and the Balloon Bombs.
I played for a couple hours and all my island got destroyed, but then I build another one made of rock and ladders and the resources dropping from the skyships were in such quantities that I needed to throw them off the edges of the screen in order to speed up the game…
Maybe a button to clear all or some of the resources, or a setting a maximum ammount of it on screen, I don’t know…
The enemies in the compo version gave rescources way too much anyway, but I’ll definitely fix that a bit!
I made the angle proportional to the x velocity, and tweaked it only once. Then I saw that the chopper could flip but it was part of the fun so I left it in that surrealistic way
Reply plz
some improvements would be
1. adding upgrades to the cannons, maybe faster fire, double shot? but still making you load cannon balls
or like fire cannon balls that spread fire to other airships as they are within a blast radius
2. creating a small hatch or door of some sort that opens and closes, those pesky birds come in some times and knock me off in an intense battle.
3. changing the build button and action button to diffrent buttons instead of making it one button. since sometimes when im trying to build something even though if i press down d it would make it, but pressing a wouldnt create it
4. being able to control at least 1 cannon (big main cannon would have a cool logo on it?) trajectory,
5. Being able to make more than 6 cannons(since throwing the cannon to a new location makes set ups hard to do. (anyways you have to load the cannon balls)
6. An elevator!!! if you could make this then transporting items up to the top of the tower would be easier
since i mass build my cannons in about a minute.
7. changing how to get onto ladders, i feel its really hit or miss if you get on by hitting the up arrow, cant you do a automatic grab if you press up when you are on it?
8. also creating a big wall maybe like a 2×1 or a 2×2, adjusting the costs accordingly?
9. being able to scavange better stuff from the ships? like a cannon dropping out? or ammo?
10. Creating a health system for the cannons and walls with the ability to repair by just putting in more materials. or a destroy option
11. make wood more useful , when i first saw the bridge thing, it looked cool
12. last ditch weapon? rocket launcher if all the cannons are killed 1 hit from meteor and airships coming?
13. an ammo count of your cannon balls, you still have to pick them up, but i usually stack them in 1 area,, so they overlap and i dont know how many i have maybe 6 maybe 5?
14. sea pirates, so you would have to protect from above and below,
15. respawning fish in the sea so theres more health, they dont respawn, so i get stuck later around 10k since i get hit by the airships when moving my cannons.