Forgotten Isles: Tweaks, and Answers

I posted a new version with a couple bug fixes and some tweaks. You can find Forgotten Isles here, available on Web, PC and Mac.

Praetor57 says …

Cool art style, nice work!

Thank you!

shrt says …

Pretty nice tune. I really liked the disappearing/appearing terrain obstacles too.

I found the controls weird to begin with, since the character would not move according to the camera’s orientation.

Thanks. For LD18 I plan to get some “real” music. The terrain was my favorite to work on. I added in a shrub in the latest version to help demonstrate the controls from the beginning.

Endurion says …

More like a book than a game.
Navigating the maze was getting tedious near the end, also as others said: Why not move oriented towards the camera?

It is linear, but the game is the mazes. It does tell a story and there isn’t a score, but there are win/lose conditions. The second version makes exploring a bit easier, with an increased timer and the starting locations counting as checkpoints.

I will consider another version with the camera directly behind the player if it’s requested more. I liked the isometric view, I think it helps display the island, and reveal maze better.