Forgotten Isles: Tweaks, and Answers
I posted a new version with a couple bug fixes and some tweaks. You can find Forgotten Isles here, available on Web, PC and Mac.
Praetor57 says …Cool art style, nice work!
Thank you!
shrt says …Pretty nice tune. I really liked the disappearing/appearing terrain obstacles too.
I found the controls weird to begin with, since the character would not move according to the camera’s orientation.
Thanks. For LD18 I plan to get some “real” music. The terrain was my favorite to work on. I added in a shrub in the latest version to help demonstrate the controls from the beginning.
Endurion says …More like a book than a game.
Navigating the maze was getting tedious near the end, also as others said: Why not move oriented towards the camera?
It is linear, but the game is the mazes. It does tell a story and there isn’t a score, but there are win/lose conditions. The second version makes exploring a bit easier, with an increased timer and the starting locations counting as checkpoints.
I will consider another version with the camera directly behind the player if it’s requested more. I liked the isometric view, I think it helps display the island, and reveal maze better.