{"author_name":"allefant","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272227100,"likes":0,"metadata":{"p_key":"70780","p_author":"allefant","p_authorkey":"5","p_urlkey":"106601","p_title":"done","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272227100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5","us_name":"allefant","us_username":"allefant","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Ah, this was a lot of fun for me. My original idea was some kind of RPG where I wanted to implement line-of-sight lighting &#8211; but the Islands theme prevented that. So I decided to go 3D instead. I wanted to try using a 3D engine, but unity doesn&#8217;t work here in Linux and after tying the Ogre3D and Panda3D demos I felt too overwhelmed to actually go on with them. So instead I looked at my code from previous LD and pyweek entries and decided to go with just that and Blender.<\/p>\n <p>As always I ran out of time to actually implement much gameplay, but there&#8217;s more than in my previous 3D entries. There&#8217;s 18 taxi orders, displayed as little boxes in the upper left corner. And there&#8217;s 7 docking stations, each one with a different color. Passengers will have their destination color in a triangle above there head and need to be delivered before time runs out.<\/p>\n <p><a href=\"http:\/\/www.youtube.com\/watch?v=7cmk7X9RUGQ\" target=\"_blank\"><img class=\"alignnone size-full wp-image-19076\" title=\"screenshot4\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/screenshot4.png\" alt=\"screenshot4\" width=\"512\" height=\"300\" \/><\/a><\/p>\n <p>(Clicking image should open a video of the game on Youtube.)<\/p>","time":"April 25th, 2010 3:25 pm","title":"done"}