{"author_name":"stuckie","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272224520,"likes":0,"metadata":{"p_key":"70791","p_author":"stuckie","p_authorkey":"267","p_urlkey":"106612","p_title":"Last Few Hours\u2026","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272224520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"267","us_name":"stuckie","us_username":"stuckie","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Well, with just over four hours left, I&#8217;m still tying loose bits of code together&#8230; as per usual.<\/p>\n <p>As such, I highly doubt there&#8217;ll be much polish at all.. no music, and a very poor chance of a bleepy sound effect in sight!<br \/>\n BUT! I&#8217;ve already surpassed the functionality from derelict, as you can actually figure out what&#8217;s going on, and get some feedback \ud83d\ude09<br \/>\n It&#8217;s still got some niggles to work out&#8230; but I&#8217;ve got my Win32 engine build done ( took about an hour, holy hell&#8230; shouldn&#8217;t have bothered, really ) and the Hud interfaces are up and working as well!<\/p>\n <p>Another screenshot:<br \/>\n <img src=\"http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld17\/Hud.jpg\" alt=\"Picture of the HUD in operation, giving some unit feedback!\" \/><\/p>\n <p>Here&#8217;s hoping I&#8217;m posting in a few hours with a completed build!<br \/>\n Really enjoyed working on this <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 25th, 2010 2:42 pm","title":"Last Few Hours\u2026"}