{"author_name":"Frimkron","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272215940,"likes":0,"metadata":{"p_key":"70819","p_author":"Frimkron","p_authorkey":"158","p_urlkey":"106640","p_title":"Throwing in the Towel","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272215940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"158","us_name":"Frimkron","us_username":"frimkron","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Well, I&#8217;m going to have to give up, I&#8217;m afraid. Here&#8217;s a screenshot of the latest version:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/shot3.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/shot3-300x225.png\" alt=\"shot3\" width=\"300\" height=\"225\" class=\"aligncenter size-medium wp-image-18919\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/shot3-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/shot3-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/shot3.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I&#8217;m not going to submit it because there&#8217;s nothing even resembling a game in there. <\/p>\n <p><span id=\"more-18916\"><\/span><\/p>\n <p>When I got up on Saturday I had a really good idea for a game, and I still think the idea is a good one, but unfortunately over the last day-and-a-bit I&#8217;ve just not been able to keep up the pace required to see it take shape. <\/p>\n <p>The game was going to be a worms-style turn-based aim-and-shoot type game, but with the idea of strategically capturing islands thrown in there too &#8211; by launching soldiers onto unclaimed islands, building more cannons there, and increasing the chances of hitting and damaging your opponent&#8217;s fortress.<\/p>\n <p>I&#8217;m going to blame this one on the fact that I&#8217;ve not slept very well over the last few days and this weekend I was severly lacking in energy and enthusiasm. <\/p>\n <p>I&#8217;m a little disappointed with myself to say the least, because I&#8217;d been looking forward to this LD for weeks and I thought the theme was pretty flexible and inspiring.<\/p>\n <p>I will endevour to finish this game at a later date, because I feel I really need to do justice to my original idea and in particular I would love to see it as a network game.<\/p>\n <p>And next time, I&#8217;m going to do the following:<\/p>\n <ul>\n <li>Prepare &#8211; I should have got my timelapse software ready, as well as any libraries I would need and so on. I should also have familiarised myself with a good 3d modeler for Linux.<\/li>\n <li>Sleep &#8211; More sleep before the competition and I probably would have had a decent game by now.<\/li>\n <li>Keep it <i>very<\/i> simple &#8211; I&#8217;ve decided that if the core gameplay can&#8217;t realistically be finished in the first day, then the idea is too complicated. I tend to be far too ambitious when it comes to picking a game idea, either by incorporating some experimental code idea or by underestimating the work required for a seemingly simple feature because of a lack of experience with it.<\/li>\n <li>Stick to what I know &#8211; I wasted a lot of time trying to paint sprites in Gimp, then finding that they were anti-aliased onto the wrong colour background and fixing the outlines them to work with colour-keyed alpha. In the end I gave up and switched back to pixelling sprites in Graphics Gale (though none of these have made it into my screenshot)<\/li>\n <ul>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gave-up\/\" rel=\"tag\">gave up<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/i-quit\/\" rel=\"tag\">I quit<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rant\/\" rel=\"tag\">rant<\/a><\/p>","time":"April 25th, 2010 12:19 pm","title":"Throwing in the Towel"}