{"author_name":"allefant","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"chrisp","time":"April 25, 2010 6:05 am","epoch":1272193500,"text":"Sweet homebrew 3D goodness!","spam":"N"}],"epoch":1272192420,"likes":0,"metadata":{"p_key":"70893","p_author":"allefant","p_authorkey":"5","p_urlkey":"106714","p_title":"starting with gameplay","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272192420","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"5","us_name":"allefant","us_username":"allefant","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Ok, added collision. It&#8217;s really buggy but as much as can be done with just a polygon soup imported from Blender and no 3d engine. I also realized the external camera might not have been a good idea without an engine either&#8230; not that the camera glitches could make the game much worse \ud83d\ude1b<\/p>\n <p>Anyway, the game ideas is, you are the blue guy who is an airship taxi driver and has to drive customers (the yellow guy) from island to island.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/screenshot3.png\"><img class=\"alignnone size-full wp-image-18624\" title=\"screenshot3\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/screenshot3.png\" alt=\"screenshot3\" width=\"512\" height=\"300\" \/><\/a><\/p>","time":"April 25th, 2010 5:47 am","title":"starting with gameplay"}