{"author_name":"starvingindie","cat":"LD #35","comments":[],"epoch":1460871720,"likes":0,"metadata":{"p_key":"7091","p_author":"starvingindie","p_authorkey":"49457","p_urlkey":"42525","p_title":"Had to restart several times to finally land on this mechanic","p_cat":"LD #35","p_event":"LD35","p_time":"1460871720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"49457","us_name":"starvingindie","us_username":"starvingindie","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>The theme for my first Ludum Dare: Code. Throw it away. Code. Throw it away.<\/p>\n <p>Finally discovered this neat little mechanic.<\/p>\n <p>You can only pass through blocks that have the same color as the dividers. The goal is to match the objective colors (the one flashing). I may add a time component \/ scoring to actually turn it into a game. There&#8217;s still some slight collision issues that need to be ironed out. Tomorrow is polish.<\/p>\n <p><a href=\"http:\/\/imgur.com\/lJM9PkV\"><img title=\"source: imgur.com\" src=\"http:\/\/i.imgur.com\/lJM9PkV.gif\" alt=\"\" \/><\/a><\/p>","time":"April 17th, 2016 12:42 am","title":"Had to restart several times to finally land on this mechanic"}