LoneStranger’s Islands – Saturday Night Update
I’m getting ready to go to sleep for the night so I thought I’d update with where I’m at.

Wandering around the map.
I have spend a lot of time this evening working on the collision detection between the Player, the Tiles and the Mobiles. I have also been adding interaction between the different objects so that they can do things like create and remove themselves. I still haven’t scanned in any sketches to make them look better, but that will come.
I’m just so tired and that energy drink didn’t do crap. I’m just going to go to sleep now and wake up a little earlier than I was going to. Tomorrow morning I will figure out of my concurrency problem is synchronized away and then create new mob types. Goodnight!
Tags: ld48_17, screenshot