{"author_name":"NeiloGD","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272154200,"likes":0,"metadata":{"p_key":"70980","p_author":"NeiloGD","p_authorkey":"1154","p_urlkey":"106801","p_title":"Progress Report #5","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272154200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1154","us_name":"NeiloGD","us_username":"neilo","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>And the ball is rolling! The sprites are drawn (some anyway), and I&#8217;m now finishing off OBJ support in the PPU emulator class. Here is the sprite sheet I&#8217;ve just drawn up, see if you can guess where I&#8217;m going:<\/p>\n <div id=\"attachment_18226\" style=\"width: 266px\" class=\"wp-caption aligncenter\"><img class=\"size-full wp-image-18226\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/sprites.png\" alt=\"BRRRAINNNSS\" width=\"256\" height=\"128\" \/><p class=\"wp-caption-text\">BRRRAINNNSS<\/p><\/div>","time":"April 24th, 2010 7:10 pm","title":"Progress Report #5"}