shape shifting level editing Unity script
Got a basic little level editor working. I can paint tiles using randomized colors from a gradient. Took a little longer than I had hoped, a lot of the editor event stuff is confusing and poorly-documented. But hey, now I know how to do it! And, of course, it’s gonna be open-source at the end so ya’ll can steal my secrets. 😀
Next up: pushing blocks around in the scene. Then I’ll have everything I need to start building levels!