Status: Procedural Generation Quite Lovely
Lakes, mines, trees, palm trees, dirt, and sand hooray! The final island size will be approximately 5-10x larger, but I’ve not done so yet because I haven’t made a way to scroll the map. 
Wish me luck! There’s still no gameplay yet. I hope to begin working on at least some gameplay tonight, finishing it up tomorrow.
(But I love the concept I have going here so much, that I’ll probably spend the week after LD finishing it up to my liking. Networked multiplayer is something I’m thinking about.)


Comments
AClockWorkLemon
24. Apr 2010 · 21:19 UTC
This looks surprisingly similar to a board game – The settlers of Catan. If you haven’t seen it, look it up on the web, you might get some good ideas from it 

24. Apr 2010 · 21:41 UTC
Thanks for that — The name is familiar, but I had never actually looked into it. The planned gameplay is surprisingly similar.
Almost
24. Apr 2010 · 22:58 UTC
Tiles that are taller than they are wide with objects that appear to be seen from the side confuse me. And yes, this looks a lot like Settlers of Catan. I assumed that was the inspiration.
25. Apr 2010 · 01:20 UTC
The tiles are taller than they are wide because wordpress squished the image. They should be perfectly symmetrical in-game. Indeed the objects are viewed from the side, because I am not an artist 😉 I cannot normally draw different perspectives very well, and I didn’t want to try in 2 days.