{"author_name":"PsySal","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272127260,"likes":0,"metadata":{"p_key":"71089","p_author":"PsySal","p_authorkey":"57","p_urlkey":"106910","p_title":"Whales of Aelia","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272127260","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"57","us_name":"PsySal","us_username":"psysal","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/WhalesProgress2.png\" alt=\"Whales of Aelia Progress Screenshot nr. 2\" \/><\/p>\n <p>Decent progress since this AM. I&#8217;m more certain about how the gameplay will be structured, I have flocking and angular velocity\/momentum for the whales (luckily it turns out I don&#8217;t really have to do collision for them!) and I&#8217;m starting to look at some behaviors for the pod.<\/p>\n <p>You&#8217;re going to be a glowing intelligence that is worshipped, leading a pod of whales on some strange planet. You can fly from whale to whale, who&#8217;s backs are slightly emerged (think of them as sentient moving islands). You can commune with them, designate as leader, and so forth. <\/p>\n <p>Each whale will have it&#8217;s own personality and your goal is to try and get them through five stages.<\/p>","time":"April 24th, 2010 11:41 am","title":"Whales of Aelia"}