Progress Report

Might’ve gone a bit overambitious…
http://imgur.com/2I1Yv.png
http://imgur.com/Lbogq.png
http://imgur.com/sGZM3.png


My little procedural engine can generate 1 island of any size. Only problem is, it likes to hang up when you start making the island size larger ;P I’ve got an idea for a workaround floating in my head, and I’ll try to implement after I have some lunch.

Weapons of choice:
FPC 2.4.0 w/ Lazarus .9.28.3 beta
Andorra 2D
SDL_Mixer
GIMP
sfxr
Anvil Studio (run through GXSCC to make boring midi into 8 bit deliciousness)
Free Audio Editor (because Audacity BSOD’s my computer)
media-convert.com to convert wav to ogg

I’ve got a working title screen, 1 song (24s, loops), and a couple of sound effects (which seem to have issues playing slightly delayed…)

Alternative builds for other operating systems will be created post-compo. I’ll be able to create a linux x86_32 build (and windows x86_32) build, and while there is a Mac in my house, it’s a PPC, so I don’t know how it would build things :/

Comments

24. Apr 2010 · 14:53 UTC
That looks nice. I’m a big fan of hex games.

I don’t think you will be able to provide a mac build, Andorra2D doesn’t support Mac OS yet.