{"author_name":"Covenant","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"hdon","time":"April 24, 2010 6:45 am","epoch":1272109500,"text":"skylands","spam":"N"}],"epoch":1272108960,"likes":0,"metadata":{"p_key":"71183","p_author":"Covenant","p_authorkey":"326","p_urlkey":"107004","p_title":"Ground sprites done\u2026","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272108960","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>At least my ground sprites don&#8217;t look all that sucky&#8230;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/screen03.jpg\" title=\"screen03.jpg\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/04\/zrtn_003p107affc0_tn.jpg\" height=\"308\" width=\"400\" alt=\"screen03.jpg\"><\/a><\/p>\n <p>Now I need to get the wizard moving on these, jumping and falling, with camera tracking&#8230; the usual stuff for platformers&#8230;<\/p>","time":"April 24th, 2010 6:36 am","title":"Ground sprites done\u2026"}