Collect & Protect: Let’s lunch!!
Ok. 6 hours of almost non-stop programming… finally I can lunch!
Now the progress of the game…

The title screen
The game has the titlescreen completely created, and the music too. It also has the character drawed and the island’s terrain tileset made.
Here you can test what I’ve done: http://aberustudios.co.cc/games/CollectAndProtect/
at co.cc.aberustudios.AstUtils::AstPrerollState/_setCurrentPreroll()
at co.cc.aberustudios.AstUtils::AstPrerollState/_addOneToCurrentPreroll()
at co.cc.aberustudios.AstUtils::AstPrerollState/update()
at org.flixel::FlxGame/update()
TypeError: Error #1006: value is not a function.
at co.cc.aberustudios.AstUtils::AstButton/update()
at org.flixel::FlxGroup/updateMembers()
at org.flixel::FlxGroup/update()
at org.flixel::FlxState/update()
at co.cc.aberustudios.AstUtils::AstState/update()
at co.cc.aberustudios.CollectAndProtect::TitleState/update()
at org.flixel::FlxGame/update()