{"author_name":"bluescrn","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"","time":"April 24, 2010 12:56 am","epoch":1272088560,"text":"I thought about a Carrier Command clone in case Islands got selected but that could be too big even if I take most of the cool stuff out.","spam":"N"}],"epoch":1272088200,"likes":0,"metadata":{"p_key":"71268","p_author":"bluescrn","p_authorkey":"207","p_urlkey":"107089","p_title":"So\u2026 Islands?","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272088200","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"207","us_name":"bluescrn","us_username":"bluescrn","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Hmm.. Unexpected&#8230;<\/p>\n <p>Rainbow Islands?\u00a0 Carrier Command?\u00a0 Pirates? 4 8 15 16 23 42?<\/p>\n <p>Initial thoughts involve a landscape engine, but I don&#8217;t really want to go for the whole over-ambitous full 3D thing&#8230; not got the tools\/tech ready to load models&#8230;\u00a0\u00a0 Can&#8217;t really go for anything high-tech these days, from near scratch, it just gets pwned by the Unity users&#8230; so maybe I&#8217;ve got to actually start concentrating on gameplay?!<\/p>","time":"April 24th, 2010 12:50 am","title":"So\u2026 Islands?"}