Status report

Nothing to show, yet. I took some time to craft the basic structure of the game in a neatly componentized fashion, but I’m sitting right on the threshold of having a screenshottable game showing colored boxes, one of which will be able to move and collide. I just need to do some integration work to load the map file and propagate input. Once I have that, adding more actors and rules will be a snap, so I’ll have real gameplay in just a few more hours of work.

Now I will take a nice long break to eat dinner and see the Goonies, which is playing at midnight at the Del Mar. Whoo.