{"author_name":"kivlor","cat":"LD #35","comments":[],"epoch":1460863140,"likes":1,"metadata":{"p_key":"7134","p_author":"kivlor","p_authorkey":"89570","p_urlkey":"42568","p_title":"Progress update!","p_cat":"LD #35","p_event":"LD35","p_time":"1460863140","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"89570","us_name":"kivlor","us_username":"kivlor","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Here&#8217;s a quick video showing the basic mechanic of my game:<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/LruSZQ6QTpw?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>The basic premise is too avoid objects and shift vehicles before changing terrains. I call it&#8230; Shape Shift :p<\/p>","time":"April 16th, 2016 10:19 pm","title":"Progress update!"}