{"author_name":"caseyd","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272071160,"likes":0,"metadata":{"p_key":"71357","p_author":"caseyd","p_authorkey":"1148","p_urlkey":"107178","p_title":"Getting Started","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272071160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1148","us_name":"caseyd","us_username":"caseyd","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Just got back from the bar (err..bier garden), and have already nailed down what I want to do. I am going to put down some design notes and start in on it first thing in the morning. I am going to be using:<\/p>\n <ul>\n <li>C++\/SDL<\/li>\n <li>Untouched code from my <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-15\/?action=preview&amp;uid=1148\">last<\/a> Ludum Dare entry (Coffee Caverns)<\/li>\n <li> Sfxr<\/li>\n <li>Potentially musagi for music<\/li>\n <li>Paint.NET<\/li>\n <\/ul>\n <p>Initially I wasn&#8217;t too thrilled with the theme, but whatever. I think I have something that will be doable in the time I have, since I have a couple of obligations this weekend that I can&#8217;t back out of, has a fairly simple game mechanic and I think will be fun once it&#8217;s finished.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld17\/\" rel=\"tag\">LD17<\/a><\/p>","time":"April 23rd, 2010 8:06 pm","title":"Getting Started"}