Almost there!
A little over an hour now…
I finally got all my homework for the weekend done (digging through civil war letters to quote was ever so much fun…). I’ve also got my base code about as far as I can get it.
I really doubt anyone would want to use it (I threw it together in about 4hrs total, ugly code, probably all kinds of buggy…), but to comply with the rules I’m posting it now.
It’s basically a simple state machine plus physics, graphics, audio, and input.
The dependencies are:
- Ogre3D (1.7.0 RC1)
- Bullet 2.76
- irrKlang 1.3.0
- The newest version of OIS (comes with Ogre)
- Chaiscript’s newest version (never got around to adding this, so comment out an include or two and it’s gone)
- Boost 1.4.1 (threading and date/time, these are because of Chaiscript, so again, not 100% necessary)
- Windows and Visual C++ (though it would probably compile under Linux if the ‘#pragma once’-s were replaced with proper header guards…)
Download: here
Once again, good luck to everyone!