{"author_name":"Wiering","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272053940,"likes":0,"metadata":{"p_key":"71440","p_author":"Wiering","p_authorkey":"29","p_urlkey":"107261","p_title":"I\u2019m in!","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272053940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"29","us_name":"Wiering","us_username":"wiering","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>This time I don&#8217;t have any concerts or rehearsals, so I hope to be able to spend lots of time on LD17! This time I really want to finish something that&#8217;s playable and has sound\/music.<\/p>\n <p>My tools:<\/p>\n <ul>\n <li>depending on the theme and my idea, I plan to use FlashDevelop and either Flixel with AS3 or my own <a href=\"http:\/\/www.wieringsoftware.eu\/2008\/08\/getting-started-writing-games-in-haxe\/\">code base<\/a> with Haxe and SWFMill (the newest version has support for mod files based on BadSector&#8217;s FMP), perhaps box2d or physaxe, or perhaps BlitzMax \/ Blitz3D<\/li>\n <li>Tile Studio, PhotoImpact, Inkscape, Photoshop, GIMP<\/li>\n <li>Nero Wave Studio, bladeenc, audacity<\/li>\n <li>MilkyTracker \/ NoteWorthy Composer<\/li>\n <li>instruments: keyboard, cello, double bass, guitar<\/li>\n <li>my ZOOM H2 audio recorder for recording sound samples<\/li>\n <li>ETL.exe and Virtualdub for time lapse, ManicTime for time\/app logging<\/li>\n <li>FireFox with ChatZilla<\/li>\n <li>digital camera<\/li>\n <li> I just bought a Wacom tablet, I might use that, but haven&#8217;t really had time to practice drawing with it yet<\/li>\n <li>food &amp; drink: almost none left, so I&#8217;ll have to do some shopping tomorrow<\/li>\n <\/ul>\n <p>Good luck everyone!<\/p>","time":"April 23rd, 2010 3:19 pm","title":"I\u2019m in!"}