{"author_name":"Allthebees","cat":"LD #35","comments":[],"epoch":1460860680,"likes":3,"metadata":{"p_key":"7147","p_author":"Allthebees","p_authorkey":"64473","p_urlkey":"42579","p_title":"Tripping on Triangles!","p_cat":"LD #35","p_event":"LD35","p_time":"1460860680","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"64473","us_name":"Allthebees","us_username":"\/author\/allthebees\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>So at the last minute, me and a friend decided to team up ( as we both conveniently filled each others weaker roles :D) \u00a0For me, compared to last LD which was a noble failure at best( what I made was very far from being called a game), this has been a completely different experience. I was able to get the prototype and core gameplay out in under 2 hours and since then we&#8217;ve been spending most of time polishing\/ and iterating the art style and aesthetic.<a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/PhaseShiftHalfway-1.gif\" rel=\"attachment wp-att-547218\"><img class=\"aligncenter size-medium wp-image-547218\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/PhaseShiftHalfway-1-300x185.gif\" alt=\"PhaseShiftHalfway.gif\" width=\"300\" height=\"185\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/PhaseShiftHalfway-1-300x185.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/PhaseShiftHalfway-1-768x473.gif 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/PhaseShiftHalfway-1-550x339.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Looking forward to finishing this off!<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/devsocyork\/\" rel=\"tag\">DevSocYork<\/a><\/p>","time":"April 16th, 2016 9:38 pm","title":"Tripping on Triangles!"}