{"author_name":"stuckie","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1272001320,"likes":0,"metadata":{"p_key":"71485","p_author":"stuckie","p_authorkey":"267","p_urlkey":"107307","p_title":"Here we go, again!","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1272001320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"267","us_name":"stuckie","us_username":"stuckie","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>With any luck, I should be able to take part in this weekend&#8217;s festivities of bludgeoning code to do our bidding in a short amount of time.<\/p>\n <p>For a change, I actually have a rough idea which would fit about 80% of the themes already, with some modifications here and there.. just need to figure out the development platform, hmm.<\/p>\n <p>It&#8217;ll either be the usual SGZEngine of lore that I&#8217;ve been dragging about for a while now ( though it&#8217;s in desperate need of being rewritten, ) a brand spanky new engine, or something web-based ( so that&#8217;s another new engine then, technically ) which would foster the power of PHP\/MySQL, and perhaps one of them new fangled WebGL\/HTML5 type things that have been gaining exposure recently. We shall see.<\/p>\n <p>At any rate, looking forward to it.. and here&#8217;s hoping I actually finish something for a change.. rather than leave them to languish on the &#8220;I&#8217;ll get back to it&#8221; pile *cough*<\/p>","time":"April 23rd, 2010 12:42 am","title":"Here we go, again!"}