{"author_name":"Jonathan Whiting","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1271958240,"likes":0,"metadata":{"p_key":"71512","p_author":"Jonathan Whiting","p_authorkey":"527","p_urlkey":"107334","p_title":"Woo","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1271958240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"527","us_name":"Jonathan Whiting","us_username":"mrpiglet","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Hey,<\/p>\n <p>I&#8217;m Jonathan Whiting, aka\/formerly MrPiglet.\u00a0 Haven&#8217;t done one of these seriously since LD13 (Roads), though I&#8217;ve often meant to other commitments kept getting in the way.\u00a0 Seems I&#8217;ve got a properly free weekend coming up though, so I&#8217;m <strong>in!<\/strong><\/p>\n <p>Flex is my platform of choice at the moment, and seems rather suitable.\u00a0 So I&#8217;ll be aiming for a Flex + Gimp + other random things approach.\u00a0 I&#8217;m going to use\u00a0 <a href=\"http:\/\/jwhiting.nfshost.com\/ld\/17\/jonathanw_ld17_basecode.zip\">home rolled base code<\/a> that has support for blit-style rendering, simple animated sprites, truetype text, and the <a href=\"http:\/\/www.superflashbros.net\/as3sfxr\/\">highly useful as3sfx<\/a>.   It also has little bit of very lightweight generic game\/fe framework so I can hit the ground running on Saturday morning.<\/p>\n <p>My work enviroment looks like this:<\/p>\n <p><img src=\"http:\/\/jwhiting.nfshost.com\/ld\/17\/workspace.jpg\" alt=\"Jonathan's Workspace\" \/><\/p>\n <p>If you&#8217;re getting &#8216;corner-of-a-bedroom&#8217; vibes from it, that&#8217;s because that&#8217;s exactly what it is.  Not much exciting going on, two screens, well-used notepad acting as a mousemat, ever-present mug of tea, and some highly macho desktop wallpaper.  So, basically it looks like I&#8217;m pretty much set, roll on Saturday, I&#8217;m ready!<\/p>\n <p>Will probably be lurking around on irc (as JonathanW) for most of the duration, and I love to see other people&#8217;s creation process, so I&#8217;ll try and keep this well updated with what I&#8217;m up to and why.  I&#8217;m actually really rather excited.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/basecode\/\" rel=\"tag\">basecode<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/deskphoto\/\" rel=\"tag\">deskphoto<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/introduction\/\" rel=\"tag\">introduction<\/a><\/p>","time":"April 22nd, 2010 12:44 pm","title":"Woo"}