{"author_name":"NiallM","cat":"LD #17 - Islands - 2010","comments":[],"epoch":1271924160,"likes":0,"metadata":{"p_key":"71517","p_author":"NiallM","p_authorkey":"785","p_urlkey":"107339","p_title":"I\u2019m in","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1271924160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"785","us_name":"NiallM","us_username":"niallm","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Last time my game came 11th overall, so this time I&#8217;m going to see if I can top that (unlikely ;)).\u00a0 I&#8217;m also going to try and be more sociable and join in on IRC, though that may fall by the wayside if I give myself a lot of work to do.<\/p>\n <p>I&#8217;ll be using the same C++ template code I&#8217;ve used in every LD I&#8217;ve entered, though it seems every time I&#8217;ve expanded it further.\u00a0 Since the last compo, I&#8217;ve added truetype font support, a rudimentary GUI framework, and some sound synthesis classes (I really want to make use of these, but time will tell whether I can work them into the theme).\u00a0 You can download it from <a href=\"http:\/\/downloads.niallmoody.com.s3.amazonaws.com\/GameTemplate-22.04.10.zip\">here<\/a>.<\/p>\n <p>The libraries I&#8217;ll be using are: SDL, SDL_image, SDL_ttf, PortAudio, Vorbisfile.<\/p>","time":"April 22nd, 2010 3:16 am","title":"I\u2019m in"}